Category:Enhancing Magic
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Enhancing Magic governs all magic that enhances the user and sometimes his party. Effects range from buffs such as Protect (physical defence up), Shell (magic defence up) and Haste (speed up attacks and spell recasting time) to transportation spells such as Warp (return you to your home point) and the white mage teleport spells.
While no job has a very high rating in Enhancing Magic skill, Red Mage has the highest. Although some Enhancing spells are not affected by the caster's skill, e.g. Haste, Warp (they give you the effect or transport you, there's no degree of success), others such as the various enspells and Stoneskin grow more powerful with increasing skill. Higher skill in Enhancing Magic also, as with skill in any magic discipline, helps to prevent spells governed by it from being interrupted while being cast.
Job Ratings
| Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
| Red Mage | B+ | 5 | 109 | 256 |
| White Mage | C+ | 5 | 105 | 230 |
| Paladin | D | 4 | 101 | 210 |
| Scholar* | D | 4 | 101 | 210 |
| Black Mage | E | 4 | 94 | 200 |
- Scholar's Enhancing Magic skill increases to B+ rating under Light Arts.
Equipment that Enhances this Skill
| Name | Lvl | Slot | Def | Effects | Jobs |
|---|---|---|---|---|---|
| Warlock's Tights +1 | 74 | Legs | 33 | MP +18 MND +5 Healing magic skill +10 | RDM |
| Warlock's Tights | 56 | Legs | 33 | MP +13 MND +3 Healing magic skill +10 | RDM |
| Duelist's Gloves +1 | 75 | Hands | 18 | MP +23 INT +5 Enhancing Magic Skill +15 | RDM |
| Duelist's Gloves | 72 | Hands | 17 | MP +18 INT +4 Enhancing Magic Skill +15 | RDM |
| Cleric's Duckbills +1 | 75 | Feet | 16 | MP +18 MND +6 Enhancing Magic Skill +10 | WHM |
| Cleric's Duckbills | 71 | Feet | 15 | MP +18 MND +5 Enhancing Magic Skill +10 | WHM |
| Gallant Breeches +1 | 74 | Legs | 43 | HP +20 AGI +4 Enhancing Magic Skill +10 | PLD |
| Genie Huaraches | 73 | Feet | 16 | Enhancing Magic Skill +9 Dark magic skill +5 | BLM |
| Igqira Huaraches | 73 | Feet | 15 | Enhancing Magic Skill +8 Dark magic skill +4 | BLM |
| Enhancing Torque | 65 | Neck | 0 | Enhancing Magic Skill +7 | All Jobs |
| Gallant Breeches | 58 | Legs | 34 | HP +15 AGI +3 Enhancing Magic Skill +5 | PLD |
| Merciful Cape | 73 | Back | 0 | MP +25 Enhancing Magic Skill +5 | All Jobs |
| Glamor Jupon | 50 | Body | 27 | Enhancing Magic Skill +3 Enfeebling magic skill +3 | RDM/SCH |
| Augmenting Earring | 35 | Earring | 0 | Enhancing Magic Skill +3 | All Jobs |
| Yinyang Lorgnette | 40 | Neck | 1 | Enhancing Magic Skill +1 | WHM/BLM/SMN/PUP/SCH |
See: Combat Skills for more Skill information.
- Note
- Enhancing Magic is a key factor in most Red Mage spells:
- Resistance gained from Bar Elemental spells = ((Enhancing Magic Skill / 5) + 40), rounded down.
- See also Phalanx and Phalanx II for effects of enhancing magic skill on these spells.
- See also Red Mage: En-Spell Damage Calculations.
- See also Stoneskin for formula and calculations.
Pages in category "Enhancing Magic"
There are 95 pages in this category.

