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Diremite

From FFXIclopedia, the free Final Fantasy XI encyclopedia

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Job:
Family: Diremites
Crystal: Wind
Weak to: Water

Diremite
Diremite

Zone

Level

Drops

Steal

Spawns

Notes

Phomiuna Aqueducts

42-48

26

Pso'Xja

42-45

24
Respawn:14 minutes

The Shrouded Maw

43-45

6
Spawns below battlefield

A, H

A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime


Historical Background

The prefix Dire has been used to imply a powerful form of a conventional animal (i.e. a real animal as opposed to a fictional creature, like a Chimera or Behemoth) in Role-Playing Games like Dungeons & Dragons. Thus, a Diremite would be a very powerful, dangerous Mite. The Dire- category originated from the Dire Wolf (Canis dirus), a large wolf that lived during the last Ice Age in North America. It went extinct 10,000 years ago. A mite is an arachnid belonging to Subclass Acarina. Mites reside in a wide array of habitats. Some live freely on land or in water, some are plant or animal parasites. Chiggers also belong to Subclass Acarina. Ticks also belong to Subclass Acarina.

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