Intelligence
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Abbreviation: INT
- A stat that helps determine the effectiveness of Elemental Magic spells, Black Magic Enfeebling Magic spells, Black Magic Enhancing Magic spells, Ninjutsu and Blue Magic magical attack.
- See Calculating Magic Damage for the precise calculations.
- Intelligence increases Magic Accuracy and therefore reduces the chance certain magic will be resisted (see Magic Accuracy and resistance). It also affects the base damage taken from most magical attacks (sort of like STR and VIT rolled up into one).
- Intelligence also determines the additional effect from Earth Arrows, Water Arrows, and Wind Arrows.
- It is speculated (but not proven) that intelligence is a factor in the success of a Thief's lockpicking ability, reducing the chance of spawning a Mimic or the chance of failure.
Associated with the element of Ice. Many ice-based items add INT to a character's Stats. Example: Shiva's Claws
Breakdown of Level 1 Intelligence Stats by Race and Job
INT Rankings Based on Job
1. Black Mage
2. Summoner
3. (Tied) Dark Knight
3. (Tied) Corsair
3. (Tied) Red Mage
3. (Tied) Scholar
3. (Tied) Thief
8. (Tied) Bard
8. (Tied) Ninja
10. (Tied) Beastmaster
10. (Tied) Blue Mage
10. (Tied) Puppetmaster
10. (Tied) Ranger
10. (Tied) Samurai
10. (Tied) White Mage
16. (Tied) Dancer
16. (Tied) Dragoon
16. (Tied) Warrior
19. (Tied) Monk
19. (Tied) Paladin

