Silence (Status Effect)
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Description
Silence is a harmful status effect that makes the target unable to cast Magic of any type until it wears off or is removed.
It will not prevent players from speaking in any chat channel, nor will it stop abilities that would seem to rely on sound or voice, such as Whistle or Warcry.
How to remove the effect
- The White Magic spell Silena will remove this effect. (Note that this spell cannot be cast if you yourself are silenced.)
- The Dancer ability Healing Waltz will remove this effect.
- The Puppetmaster automaton attachment Eraser will remove this effect.
- The Summoner blood pact Spring Water will remove this effect.
- Using a vial of Echo Drops, Remedy, or Remedy Ointment will remove this effect.
How the effect is inflicted
Items
Spells
Weapons
Weapon Skills
Monster Abilities
- Aern - Auroral Wind
- Antica - Jamming Wave
- Ark Angel EV - Dominion Slash
- Cockatrice - Sound Vacuum
- Coeurls - Chaotic Eye
- Corses - Silence Seal
- Dark Ixion - Wrath of Zeus
- Dhalmel - Cold Stare
- Dyinyinga - Side effect of "sticking" to you
- Eald'narche - Stellar Burst
- Euvhi - Efflorescent Foetor
- Evil Weapons - Furious Flurry
- Funguars - Silence Gas
- Goobbues - Antiphase
- Gurfurlur the Menacing - Pleiades Ray
- Hippogryphs - Choke Breath
- Imps - Deafening Tantara, Stifling Tantara‎
- Lizards - Brain Crush
- Morbols - Bad Breath
- Odin - Valfodr
- Omega/Proto-Omega - Floodlight
- Orobon - Vile Belch, Abominable Belch
- Phuabo - Voiceless Storm
- Porrogos - Water Bomb
- Ramparts - Choke Chain
- Sandworms - Aeolian Void
- Tubes - Silencing Blast
- Ultima/Proto-Ultima - Turbofan
- Weepers - Auroral Drape
- Worms - Sound Vacuum
- Wyverns - Radiant Breath
- Zdei - Reactor Overload

